Placeholder for one of the backgrounds showing the manhole Napoleon escapes into.ĭraft animation of Fox receiving his award in the best ending. The way they're laid out doesn't really make any sense with the way the room is oriented in the finished game. This one seems to have been made by cropping and zooming an early sketch of the main background.ĭrafts of Elmo and Fox's reactions to the Cod's performance.Ī rough animation of some gears, presumably meant to connect to the pipe-moving machine somehow. Seems to be a view directly up from the platform, which no situation in the final game warrants.Īnother unused background. Fox tries to sneak past the guard, who's watching the security monitor.Ī miscolored, poorly resized picture of Lenny.Īn unused background for the observation deck. The guard moves out from in front of the sign, revealing the museum is closed. On the Restruct-O-Lux path, Fox tries to enter the museum. He puts it back in the replicator for reuse. Here, Fox approaches Wee World with one of the duplicated keys. Unusually, they use full-color graphics instead of uncolored lineart. This room contains a series of what seem to be test animations for the various ways of trying to enter Wee World. Either way, it differs significantly from the final design, with the top of his head visible and his desk on the opposite side of the chair.Įarly version of the close-up of Fox shown when picking up Walter Wireless. This is either concept art or an unrealized background image of the Chief. The black-and-white graphics were meant to be placed over similarly colored WIP backgrounds, but since those backgrounds were overwritten with the finished versions, the final ones are substituted here instead. These are drafts of some of Fox and the Chief's animations. An unused, unfinished background meant for somewhere in the Alps intro scenes.
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